Assassin’s Creed will change in the coming years, with numerous projects in development. At the Ubisoft Forward event on Saturday – early Sunday in India – the publisher revealed a spike in the franchise’s future through a distilled roadmap. The Assassin’s Creed announcements include a standalone mobile game set in China, the Codename Hexe title set during the witch trials, and the previously leaked Project Red set set in the long-requested setting of feudal Japan. Central to these attractions is Assassin’s Creed Infinity, which is described as a live service platform for upcoming entries.
With that, let’s take a look at the future of Assassin’s Creed:
Assassin’s Creed Infinity
After the launch of Assassin’s Creed Mirage, Ubisoft is looking for a central hub that connects a lot of different AC games. Think of it as the Animus, which allows players to delve into various historical settings through the eyes of a skilled assassin. “Infinity will become a hub that will unite all of our diverse experiences and our players in meaningful ways,” said Marc-Alexis Côté, VP, Assassin’s Creed. With Project Infinity, Ubisoft is looking to bring back standalone multiplayer experiences, along the lines of the co-op mode in Assassin’s Creed Unity.
Assassin’s Creed Red/Japan
Widespread leaks and speculation later, Assassin’s Creed Codename Red is now official. This entry sends players into the heart of feudal Japan, where they master the arts and weapons of a shinobi. As Ubisoft’s next premium flagship title, it will feature open-world RPG elements that have been trademarked in recent entries. The title is being developed by the Quebec division of Ubisoft – known for Assassin’s Creed Odyssey – led by Jonathan Dumont. Further details on this will be available in due course.
Assassin’s Creed Hexe
Meanwhile, Ubisoft’s Montreal team is working on what has been described as the “darkest Assassin’s Creed game ever.” Set in the latter stages of the Holy Roman Empire, particularly during the 16th century witch trials, Codename Hexe is led by creative director Clint Hocking, best known for the early Splinter Cell games. Ubisoft has released a teaser for this, featuring an A-shaped talisman hanging from the branches in a misty forest. During the presentation, Côté called it a “very different type of Assassin’s Creed game”.
Assassin’s Creed Mobile/ Jade/ China
For the first time ever, Assassin’s Creed lets you create your own custom character. Codename Jade is set in ancient China from 215 BC. Players can park atop the Great Wall of China, explore bustling cities, engage in intense battles, and even send a drone bird to survey locations.